Rules of international draughts
The aim of game
The goal is to capture all of the opponent's pieces or to prevent them from moving.
The game is played in turns with each player attempting to capture as many pieces as possible
The game of international draughts is played by two, on a checkerboard with 100 squares 50 of which are playable.
Only the dark squares can be occupied. The lower left corner must always be a dark square.
20 black and and 20 white pieces are set to occupy the first 4 rows of each player.
Once the pieces are set, white makes the first move.
The are two types of piece, both move diagonally but not the same distance.
Each pawn moves forward diagonally one square.
Pawns move into a square of the next row, provided it is free.
When a pawn reaches the last (your opponents first) row, the pawn becomes a king.
Kings move forwards or backwards diagonally.
They can move as many spaces as they wish, provided that the squares are free.
The game may end without a winner (a draw) in the following cases:
- When the same board position is represented for the third time.
- If, after 25 moves, there are no pawn movements and no pieces taken
- If there are only three kings, two kings and a pawn, or a king and two pawns against a king, the game will be considered a draw after both players have each played 16 turns